Roman Dirge x Steven Daily: Gallery Opening Tonight!

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This post was written by MLT on October 13, 2006

Meltdown’s 13th anniversary Party- Oct. 21st.

Meltdown cordially invites you, Constant Reader, to join us for our
13th Anniversary Party on Saturday, October 21!
{{popup melzombie13thanni.jpg melzombie13thanni 439×639}}Zombie Mel
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This post was written by MLT on October 12, 2006

Elegy for a Dead Empire: Thoughts on Phonogram

Music as magic. Specifically pop music as magic. A simple enough conceit but more often than not with simplicity, complexities are found within the lining of the bare tapestry. Kieron Gillen and artist Jamie McKelvie have woven a tale of magic set inside the burnt remains of the great empire of Brit-pop. The lead character in the story, David Kohl, calls himself a phonomancer — think John Constantine by way of Greg Dulli (former lead singer of The Afghan Wigs who can now be found fronting the sweaty soul outfit called The Twilight Singers). Kohl incants his spells through lyrics of pop songs, but so far the only real display of his powers is to talk a lass into the sack – not a horrible way to use one’s Dark Arts, but certainly not the most likeable. A Goddess takes umbrage with his egotistically misogynistic use of his Kenickie spell (basically a music critic’s breakdown of the band which leads to a lowering of the girl’s pant line) and puts a curse on him. But only after she tasks him to stop an “interference” placed on an “aspect” of hers called Britannia. I got a bit lost there too, but it seems that the Goddess might be asking Kohl to investigate the death of brit-pop itself.

Into issue 2 as Kohl lead to a former club of his past, or “church” as he calls it, by his magic-clueless friend Kid-With-Knife. Inside, the phonomancer is disgusted by the “retromancer” spinning an old ditty by K.C. and the Sunshine Band. “I’m trying to sentimentalize a cultural Chernobyl”, he says and we get our first true feeling from Kohl. Far more than any human interaction, he longs for a place that he felt comfortable in, that he felt at home. He’s spent the first two issues pointlessly posturing (to use his own words), but what he’s really doing is protecting himself. Putting up walls of judgmental intellectualism he keeps out unwanted, or unworthy, zeitgeist travelers. KWK takes Kohl to see a “ghost” of a girl not yet dead – one who slept with KWK to make Kohl jealous, even though he had a thing for her. Personal interactions are at best superficial in the Phonogram world. Only one person in the first two issues is on par with Kohl and that’s his friend Emily. Near the end of issue 2, Kohl says to Emily, “I do care, she was a friend. I just didn’t like her very much.” And that about sums up the way one feels about Kohl — he’s about a million people I know, but fuck if I can’t stand a full night with them. And there lies the problem with the book. The Superman shirt that Kohl dons to head out to Lady Fest at the beginning is part of his costume – his indie uniform. His alter-ego is this magician who seduces naïve morsels into bed with his penetrating musings, but alter to what exactly? Who is the real David Kohl? Who was he before he was “made” what he is by Britannia? To be redeemed one has to be worth redeeming and after 2 issues, I’m left caring about KWK more than Kohl if only for KWK’s unguardedness. Maybe the point isn’t to redeem Kohl – but then what is the point? Going back to the Constantine comparison for a moment, why do we care about that character? One of the more unlikable ongoing characters in comics, but there’s something that keeps an audience with him and that’s his vulnerability. Sometimes knowing how to hurt someone (aside from the physical) is just as good as knowing how to help someone and in the case of Kohl, I haven’t found either…yet. I think there is hope though. I mainly wish that Gillen had opened up his lead character within the first two issues, made him a bit more accessible like the pop music talked about in all the diatribes. The beauty of a perfect pop song is that even to the uninitiated, it can make them care for those three minutes.

I do have high hopes for the series and many of those hopes come from the excellent supplemental writings contained in the back of each issue. Gillen talks about his purpose and goals for the book in such a way that you can’t not be enthralled by what he’s trying to accomplish. “Most traditional fantasy gives you another world to run and hide from. A modern fantasy allows you to reclaim yours. Reality remixed, expanded, made precious, made you,” he says. And he’s done that with this, no doubt. He’s a skilled wordsmith and knows what he’s going for – I just want to be there emotionally instead of philosophically.

I just wanted to mention a few words on McKelvie’s art. It’s been clean, precise, and I’m not sure there’s an emotion that Jamie can’t effectively bring out from the characters. Much like Pia Guerra’s work on Y: The Last Man, McKelvie can keep dialogues moving and fill them with such nuance that you’re not just seeing snapshots, but physically and honestly moving through a conversation.

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This post was written by Admin on October 10, 2006

The Ride Home

Joey Weiser has completed his graphic novel The Ride Home, and you can read the entire thing online.

Not only is it a delightful story with some wonderful art, but how often do you get to read a 150-page OGN for free?

I’ve been trying to keep up with it online as it’s been put up, but thanks to the Flight blog for the heads-up that it is now complete.

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This post was written by Caleb Monroe on October 10, 2006

Monday You Tube: Roman Milkshakes this Friday!


Boys & girls, Ladies & Gentlemen! Milkshakes this Friday, October 13th!
Dirge X Daily @ Meltdown
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This post was written by MLT on October 9, 2006

Charity Auction

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This post was written by MLT on October 8, 2006

would you like to play a game?

When I was a kid, playing games on my Atari and Commodore 64, I remember seeing Wargames and wishing I could play the game “Global Thermonuclear War”. Never mind that the point of the movie was that you can’t win a nuclear war. I was determined to proved them wrong, but alas, I was stuck with Missile Command or whatever.
Flash forward to one summer in high school, which Iat a local college taking an International Relations course. As part of the program, we did this Cold War simulation where I was the Secretary of Defense for the US. I basically ruined the professor’s lesson which was, again, hat nuclear war was unwinnable (we were supposed to come to our sense and stop an escalating crisis, whereas I believed a better solution was using tactical nuclear weapons in Poland).
To make a long story slightly shorter I got an award, which I still hold to this day, for being “most likely to launch a pre-emptive nuclear strike”.
I bring this up because two decades later, my prayers have finally been answered with a new game called DEFCON that just came out. It’s like $17, you can download it off the internet, and it’s basically a thinly veiled version of the game played by Joshua in Wargames. It’s like a live action version of RISK, easy to learn and hard to master, and while you can play alone against tough AI, the real fun is playing online. The music is haunting, moreso the silence as you nuke cities to score points (counted in megadeths, or millions dead).
screenshot
And after all these years, it turns out you CAN win a nuclear war (or at least lose less than everyone else).

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This post was written by Admin on October 8, 2006

Mars is Back

Jace has a review of the Veronica Mars season premiere over at Televisionary. Veronica hits college this season and approaches it like any red-blooded American — by having sex, boozing it up, and solving some mysteries. Does anybody else think that the dashing criminology professor is a candidate for the Big Bad?

And kudos to Rob Thomas for embracing the “frak.”

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This post was written by Matt Gagnon on October 7, 2006

Paul Azaceta

…artist on GROUNDED, Talent and Mark Waid’s upcoming John Doe, has a new blog. His work just keeps getting better and better. If my claim to fame in comics is “discovering” Paul, I’ll be okay with that. Although I’d like the chance to rape and murder at least ONE D.C. character…

Anyway, here’s a pinup he did for CROSS BRONX, Mike Oeming and Ivan Brandon’s new supernatural crime book out now from Image, which I highly recommend.

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This post was written by Admin on October 7, 2006

PJ Holden

…is another artist I’m working with on an as yet to be announced project. He’s also got a blog. He’s a talented artist from Northern Ireland who’d done some great work for 2000AD and I think will make a nice debut here. He’s also infinitely patient, doing something like 50 designs of our protagonist’s costume before he, my writing partner Dave Roth and I finally settled on one.

Here’s a sample of his work (not his project with me…hope to be able to post something from that soon)

PJ's art

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This post was written by Admin on October 7, 2006