Nov 272017
 

Join us Saturday 12/02/2017 at 2PM for a special panel and signing with concept artists of Thor Ragnarok. Meet, greet, ask questions and get stuff signed by Eleni Roussos, Andy Park, Jackson Sze, Anthony Francisco, Tully Summers and Ian Joyner.


Eleni Roussos: https://www.instagram.com/eleknee/

Eleni Roussos – Writer

Eleni Roussos is a self-proclaimed nerd. After working behind the scenes on some of your favorite films, she shifted into writing about them. Since then, she has penned several volumes of Marvel’s “Art of the Movie” book series (Spider-Man: Homecoming, Thor: Ragnarok, upcoming Black Panther). She currently lives in Los Angeles, CA.


Andy Park: https://www.instagram.com/andyparkart/

Andy Park – Visual Development Supervisor

Andy Park is the Visual Development Supervisor at Marvel Studios. Along with serving as a concept designer, he also leads his department and a team of artists on several of the films including: Guardians of the Galaxy Vol. 2, Thor: Ragnarok, Ant-Man and the Wasp, and Captain Marvel. He has worked on every Marvel Studios film (except Spider-Man) for the past 7 1/2 years. Previously, Andy worked on the God of War video game and was a comic book artist on Tomb Raider and Uncanny X-Men.


Jackson Sze: https://www.instagram.com/jwsze/

Jackson Sze – Senior Concept Illustrator

Jackson Sze has worked in advertising, video games, television, and film for studios such as Lucasfilm Animation and Sony Computer Entertainment of America. He is a founding member of the BATTLEMiLK series of art books and is currently a Senior Concept Illustrator at Marvel Studios. He has also taught at Concept Design Academy and Gnomon School of Visual Effects in Hollywood. His credits include Star Wars: The Clone Wars, The Little Prince, Marvel’s The Avengers, Guardians of the Galaxy Vol 1 & 2, Ant-Man, Dr. Strange, and the upcoming movie Thor: Ragnarok.


Anthony Francisco: https://www.instagram.com/anthony_francisco_art/

Anthony Francisco – Concept Illustrator

Concept Illustrator Anthony Francisco worked on film and game projects before moving into a movie concept art for various effects houses such as Stan Winston Studios, Rick Baker, ADI, Harlow FX and Illusion Industries. Francisco produced art for Superman Returns, A.I. Artificial Intelligence, Men in Black 2, Spider-Man, The Passion of the Christ, G. I Joe – Retaliation and The Chronicles of Roddick, among others. From 2004-2006, he worked as concept artist at Ncsoft Santa Monica on the Guild Wars and Tabula Rasa MMO game titles. Francisco has joined the team at Offset Software as lead concept artist to work on fantasy-based FPS game. In 2010, he worked at Rhythm and Hues on The Hunger Games, R.I.P.D., and Seventh Son. Francisco also does illustration work for Magic: The Gathering and has been an instructor at Gnomon School of Visual Effects, Art Center College of Design in Pasadena, Concept Design Academy, and CGMW online. He is based in Burbank, where he works on upcoming Marvel titles as part of the Visual Development team at Marvel Studios. 

Tully Summers – Concept Artist

Specializing in creature and character design for film, Tully Summers has contributed to blockbuster films such as Tomorrowland, Jungle Book, Passengers, Ghostbusters, Guardians of the Galaxy Vol 2, Black Panther, and Thor: Ragnarok.


Ian Joyner: https://www.artstation.com/ianjoyner

Ian Joyner – Concept Artist –

Nov 272017
 

Save the date for a special screening from Fox Searchlight in association with Legion M of Guillermo del Toro’s new masterpiece The Shape of Water. Join us on Thursday, Dec 7th 2017 7:30 pm at the Arclight Cinerama Dome with a Guillermo del Toro Q&A session post-screening. This will be the first public showing of the film in Los Angeles and Fox Searchlight has thoughtfully scheduled this for the Legion M community. Let’s rally to support our friends Guillermo and Doug Jones on this epic new film with a Legion M meet up after Q&A.

AND EXCLUSIVELY FOR LEGION M MEMBERS who attend this advance screening and Q&A, Fox Searchlight will provide a Shape of Water mini-poster and free popcorn plus… a special Legion M guest will moderate the post-screening Q&A with Guillermo and Doug. Don’t forget to show your Legion M pride by wearing your Legion M shirts and pins!

Tickets are on sale now and almost sold out! Act fast to purchase them directly from Arclight here, https://www.arclightcinemas.com/en/ticketing/purchase-options/?lid=1001&bid=422378

ArcLight Cinemas Hollywood – 6360 Sunset Blvd. Los Angeles CA 90028

Nov 262017
 

The comic culture is one of the most popular urban trends. Like many other things in the world the leaders in the fascinating world of comics continue to expand their reach. In an effort to bring the joy of  comics to people all over the world the comic industry has been one of the most innovative.

Comic Business Initiatives that Revolutionized the World

Entertainment is one of the biggest income generators in the world. There are literary trillions of dollars that are being earned annually in the business. And this does not even include the money being made on casino online games. Another form of entertainment that has made the digital transformation.

  1. Migration to the digital platform. Unlike online casino games that have made the leap to the digital platform recent comics have been digital for a while. The first comics to make it to the digital platforms came in the way of movies. The year 2017 has seen so many superhero movies take a new twist. Some thought the era of superhero movies was over but clearly wrong. Instead of dying there are new breed of superheroes. And there are so many trends that have been created.
  2. The comic book industry is one of the very few industries that has benefited from technological progression. Unlike other industries including real money online gambling sites there is a conflict between the latest online business and brick mortar casinos. Comics quickly migrated and maximized profits with the coming of the internet and mobile connectivity.
  3. There are several other business that have come from the backrooms to become mainstream industries. These include activities like egaming. But the Godfather are Once considered an obsession for little children it has grown in less than a century into big industry.